Gonna use this page as a small journal of sorts for stuff I learn/why I put do things the way I do in my project

How it is right now

Right now it just generates a 2D "terrain". The weird chunk towards the center is exactly that. I want to create the center chunk (or maybe a few chunks, in a 3x3 area perhaps) to be more unique from the rest of the procedurally generated world, so it's always a similar spot

nothingburger

Creating using what will be a mostly from scratch engine in C++:

I have taken a look at what is out there for basic GUI (specifically a usable HUD) elements and there isn't much that fits what I personally desire. So right now, I plan on creating my own using my own renderer I have been slowly working on


        
          nothing to see here